

As the unnamed protagonist – a big burly guy with a leather jacket, a heavy pipe, and a head full of mad – you find yourself in a giant facility known as HEAVEN under orders to “KILL BOSS.” What is HEAVEN? Who is BOSS? None of that matters – you have your orders and a whole suite of awesome abilities you can use to carry them out – let’s introduce some security guards’ faces to the pavement.īut before you can finish the mission, a hacker who calls you “puppy” gets into your head and destroys all your connections, leaving you nearly dead and face-down in a ditch in South Rengkok, the “bottom of the bottom.” According to this hacker, your brain was taken over by a group that wanted to use you as a dummy assassin, a group that’s also kidnapped your brother, and you need to go get revenge on them. RUINER’s first moments are one of the strongest openings any videogame has ever had. The world is full of things more powerful than us. And that was only the beginning of my obsession with what might just be my new favorite game of 2017. Because that’s how RUINER actually plays.

Imagine my surprise, then, when I actually got my hands on the thing. The trailers were impressive, but clearly faked: the glitchy aesthetic, the way stuff flashed on the screen, the way the music fit perfectly with the tight editing – it’s industry standard at this point to add in all these extra elements to make your game look better than it actually is, and while I was certainly interested, I absolutely wasn’t fooled. Like many gamers, RUINER has been on my radar ever since it was announced last year with a series of stylish trailers that showed a man with a DOS Prompt for a face glitching around beautiful maps and killing everything that moved. One of us isn’t making it out of here alive. I cram a health pack down my throat and charge forward, shield online. These guys are laughing like they’re actually enjoying this, like they got no idea what’s about to go on here. His bat’s mine now, and his buddy meets the back end of it moving at a million miles per hour as I teleport behind his boss and liquefy him with a laser shield. I blast him with a shotgun as big as his head, turn him into a fine mist. The only thing that means anything is the great big bastard with the bat, coming at me and screaming something that gets lost in the mix. “HELLO DARKNESS.” “KILL BOSS.” The music sounds like death and the blood’s pounding in my ears.
